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Posted: Thu Nov 13, 2008 10:35 pm
by James
I think it will be possible to find existing photos of the bridge and other parts in straight on, and then edit them a little to make them coherent. It would look odd to have parts that should look similar in tone, like the control plate and the bridge, have a different lighting and a slightly different hue.
I'll have a look and see what I can find.
Posted: Thu Nov 13, 2008 10:36 pm
by Pens
It stretches because that's what browsers are supposed to do with direct links to swf files.
Posted: Thu Nov 13, 2008 10:38 pm
by DanHeron
James wrote:I think it will be possible to find existing photos of the bridge and other parts in straight on, and then edit them a little to make them coherent. It would look odd to have parts that should look similar in tone, like the control plate and the bridge, have a different lighting and a slightly different hue.
I'll have a look and see what I can find.
Yeah, having all the chrome parts as actual photos would make it look a lot more realistic. The fender site has quite big good quality photos, all taken straight on. Could take parts from those photos?
Posted: Thu Nov 13, 2008 10:40 pm
by Reece
I tried to take some from the site but they have nasty jpg compression artifacts when you look closer.
Posted: Thu Nov 13, 2008 10:45 pm
by Hurb
This is a pretty good forward shot for real photo dressing room. someone with skills could mod it for all colours surely.
![Image](http://i3.photobucket.com/albums/y61/bigez/mustang.jpg)
It was a lefty at first and I flipped hence the backwards decal.
That reminds me we should have lefty option really for the freaks.
Posted: Thu Nov 13, 2008 10:46 pm
by euan
FUCK YOU HURB. I HOPE YOU SWALLOW A HUMBUCKER.
Posted: Thu Nov 13, 2008 10:47 pm
by Hurb
euan wrote:FUCK YOU HURB. I HOPE YOU SWALLOW A HUMBUCKER.
you knows I loves you southpaw.
Posted: Thu Nov 13, 2008 10:48 pm
by euan
EMG
Posted: Thu Nov 13, 2008 10:49 pm
by DanHeron
cool. I took some from the Fender site and photoshoped on a bridge and control plate:
That looks better!
Posted: Thu Nov 13, 2008 10:52 pm
by James
A lot of this is just going to be photoshop donkey work. I'm not claiming to be very good at it, but I can do bits. I just did a bit of a botch job on
this (click for link) turning it into
this. Oddly the bits that look bad are on the original pic. I'll see if I can find an old style pearl guard to do.
Posted: Thu Nov 13, 2008 10:53 pm
by DanHeron
James wrote:A lot of this is just going to be photoshop donkey work. I'm not claiming to be very good at it, but I can do bits. I just did a bit of a botch job on
this (click for link) turning it into
this. Oddly the bits that look bad are on the original pic. I'll see if I can find an old style pearl guard to do.
Man thats perfect! How do you get images with transparent backgrounds?
Posted: Thu Nov 13, 2008 10:56 pm
by James
That one just has a black background. You can use photoshop to delete the background then save it as something other than a jpg to keep it that way. png i think is best for that.
Posted: Thu Nov 13, 2008 10:58 pm
by Reece
Hurb's pic could do if you wanna make it a bit more photorealistic:
Colours would be harder, you could have like a base colour then just have a layer of shadowing & highlights that's on all the time.
Posted: Thu Nov 13, 2008 11:00 pm
by Pens
Can't you just take the photo body and reduce it to a bump map? Can Flash handle bumpmaps and lighting?
Posted: Thu Nov 13, 2008 11:01 pm
by DanHeron
James wrote:That one just has a black background. You can use photoshop to delete the background then save it as something other than a jpg to keep it that way. png i think is best for that.
Ok cool.
Heres my plan! :
The body, neck and headstock will be in a vector style so I can easily change colours and stuff. Except when its not a solid colour, e.g sunburst / natural.
Pickguard will be a vector style unless it is tort, or pearl in which case a photo will be used.
The bridge will be a realistic photo in a fixed position but you will be able to change the style by clicking left and right arrows to change it. Mustang, Duosonic, etc.
The control plate will be a photo fixed with the knobs photoshopped out.
The knobs, pickups and other bits will be realistic and will be drag n dropped into desired position.
Hopefully this will make it look slightly more realistic.
![Smile :)](./images/smilies/icon_smile.gif)
Posted: Thu Nov 13, 2008 11:05 pm
by Hurb
Zaphod wrote:Hurb's pic could do if you wanna make it a bit more photorealistic:
Colours would be harder, you could have like a base colour then just have a layer of shadowing & highlights that's on all the time.
This is the way it should be done. dont half arse shortscale!
Posted: Thu Nov 13, 2008 11:18 pm
by Sloan
I lvoe purple sparkle, but seriously, fuck some j. mascis dickslobbler.
Posted: Thu Nov 13, 2008 11:20 pm
by Hurb
OK I had a quick mess in ps and ruffley cut out the shape. once I do this properly with colour behind the pickguard so we can chnge things if we have to do each colour individually we should so it looks cool.
![Image](http://i3.photobucket.com/albums/y61/bigez/mustnagfiestared.jpg)
fiesta red
dakotared
rough bass colour to change
Posted: Thu Nov 13, 2008 11:23 pm
by Sloan
Just make a faek reflection layer that you can put over faek colors to simulate photo?
Posted: Thu Nov 13, 2008 11:23 pm
by DanHeron
That is a cool way of doing it. If we got a good photo of a blank body we could change the hue and save loads of different coloured versions - getting them as close as possible to fender colours. Then we can do pickguards and stuff seperately on new layers.