Adventures in sound design.
Posted: Tue Apr 03, 2012 2:09 pm
This was a first for me: a pair of Wi-Fi camera promos for Youtube.
For this latest Samsung Camera project I worked on over the past month, I was given nothing more than a series of edited video clips, and a promise to get some on-site ambience to help facilitate the sound design process. Due to the staff clambering about while shooting the video, ambience never happened, and it turned into my first serious sound design + composition project to date. Armed with a Zoom H4N and a small sound effects library, I nonetheless found that the process has more to do with soundbite stereo effects, reverb, and relative volume of ambient effects when music is present.
The director was from another company, but fortunately was a minor fan of my work from previous projects was very fun to work with. The videos themselves were shot in Thailand, as they needed a forest/jungle to do one sequence in, and models were flown in from "nearby" Australia and surrounding countries. Robot bear with dude in suit 2 days of shooting in 36˚C weather, despite my love for Thai food I'm glad I wasn't there.
Music on the bear track was fairly straightforward: Somewhat obvious hat-tipping to Jurassic Park, Mission Impossible, and Raiders of the Lost Ark, the bigger problem being that the original 2:24 mix progressively turning into 1:52 (after four vexing mixes!), killing a lot of the orchestral flow that I worked days on end to craft [/amber switch tip'd], forcing me to make each section plow into the other with less emotional reserve, so to speak. The other "cable cutter" video was more sound design than music, but a fairly keen girl on our editing staff threw a funky house tune in the pre-edit that inspired me to do something simple and boring, to emphasize the overall point of the video. My boring house tune seemed to come out alright, in context.
The only disappointment I had after viewing this morning was from immediately noticing the way that compressing while uploading to Youtube has messed up the audio, delaying some sections up to a very noticeable (to me at least) 0.25".
[youtube][/youtube]
[youtube][/youtube]
For this latest Samsung Camera project I worked on over the past month, I was given nothing more than a series of edited video clips, and a promise to get some on-site ambience to help facilitate the sound design process. Due to the staff clambering about while shooting the video, ambience never happened, and it turned into my first serious sound design + composition project to date. Armed with a Zoom H4N and a small sound effects library, I nonetheless found that the process has more to do with soundbite stereo effects, reverb, and relative volume of ambient effects when music is present.
The director was from another company, but fortunately was a minor fan of my work from previous projects was very fun to work with. The videos themselves were shot in Thailand, as they needed a forest/jungle to do one sequence in, and models were flown in from "nearby" Australia and surrounding countries. Robot bear with dude in suit 2 days of shooting in 36˚C weather, despite my love for Thai food I'm glad I wasn't there.
Music on the bear track was fairly straightforward: Somewhat obvious hat-tipping to Jurassic Park, Mission Impossible, and Raiders of the Lost Ark, the bigger problem being that the original 2:24 mix progressively turning into 1:52 (after four vexing mixes!), killing a lot of the orchestral flow that I worked days on end to craft [/amber switch tip'd], forcing me to make each section plow into the other with less emotional reserve, so to speak. The other "cable cutter" video was more sound design than music, but a fairly keen girl on our editing staff threw a funky house tune in the pre-edit that inspired me to do something simple and boring, to emphasize the overall point of the video. My boring house tune seemed to come out alright, in context.
The only disappointment I had after viewing this morning was from immediately noticing the way that compressing while uploading to Youtube has messed up the audio, delaying some sections up to a very noticeable (to me at least) 0.25".
[youtube][/youtube]
[youtube][/youtube]